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UnityC#MobilePuzzle

Can't Park This

A chaotic parking puzzle game where cramped lots, oversized vehicles, and physics conspire against you. Navigate increasingly absurd scenarios to squeeze every car into its spot — satisfying, tricky, and endlessly replayable.

Platform
iOS
Engine
Unity
Role
Solo Developer
Status
Live

Simple controls, devious puzzles

Can't Park This takes a familiar casual concept — park the car — and pushes it to absurd extremes. Levels escalate from straightforward pull-in maneuvers to multi-vehicle puzzles requiring careful sequencing and spatial reasoning.

I built the level editor tooling, the vehicle constraint system, and the hint architecture from scratch. Levels are authored in a custom Unity editor window that lets me rapidly prototype, test, and tune difficulty without touching code per level.

The game is live on the iOS App Store with full IAP and ad integration, and a polished onboarding flow that achieves a strong tutorial completion rate.