Game Developer & Programmer
I design and build games from the ground up — from core mechanics and game feel to optimization and deployment. Mobile games, Unity, C#, playable ads.
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Chain-reaction puzzle prototype built in collaboration with Voodoo. Full gameplay ownership — core loop, combo systems, and multiple testing cycles.
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Cross-platform merge puzzle with physics-based merging and leaderboards. 520+ Android & 270+ iOS organic downloads. 25+ min avg. daily session.
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Merge soldiers into powerful warriors, build an unstoppable army and push every enemy off the bridge. Physics-based battles where positioning and timing decide who survives.
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